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Bionicle barraki nocturn
Bionicle barraki nocturn












Greg Farshtey's best year of writing Bionicle. Still, the animations were great despite being a bit cheesy, and I love watching them.Ģ006: Of course this one was high. Honestly the books weren't as good quality as G1, and the story was mostly a rehash of 2001. Only a few pages of the comics didn't make it into Beware the Bohrok, and unlike Tale of the Toa, Beware the Bohrok felt like it was mostly written to include a book for the 2002 story.Ģ015: I feel weird putting 2015 so high. Unfortunately the comics began doubling up on the books this year, and reading both feels like doubling up on almost all elements. No MNOG game was released this year, but the Online Animations were great, and the book Beware the Bohrok was just as great as the first. Points do have to be docked for the GBA game Tale of the Tohunga for telling a relevent part of the story while clearly not consulting with the rest of the storytelling team, and some early-installment weirdness when Nuju speaks in the first comic.Ģ002: Cathy Hapka wrote another excellent book, and the Bohrok were an amazing foe for the Toa. The audience can read either the comics, the book, or MNOG, and understand the story (minus the clash with Makuta in the comics), or experience all three without "doubling up" on most elements with a couple of minor exceptions. One of my favourite things about 2001 is that even though the story was told in many different forms of media, they all tell mostly the same story with very little overlap. Hapka can very effectively tell one story from many points of view, something Farshtey would struggle with when he took over writing the books. Even though it talks down to the audience a bit more than Farshtey's books, it had excellent pacing, character development, and a sense of adventure. The next would show Onua exploring the island. Tale of the Toa made excellent use of it's six characters, telling one story from six different points of view. The book Tale of the Toa, although written in 2003, was one of the best books that introduced a new cast. MNOG was the peak of non-written Bionicle media and remains one of my favourite things about Bionicle, even after a further 12 years. yikes!Ģ001: I'm sure there's a level of nostalgia speaking, but I love the 2001 story. 2010.Įdit: can't believe I just wrote an essay on bonkle. most of the new pieces, though they looked cool, were not very useful out of their intended sets. the continuation of the awful socket redesign, and 2. In my opinion its downfall was twofold: 1.

bionicle barraki nocturn bionicle barraki nocturn

The aesthetic was weird and mostly boring, but the sets introduced some great pieces.Ģ009 had a much better aesthetic and some fantastic titans.

#Bionicle barraki nocturn series

It was also the last year to be iterative on the original designs.Ģ006 served as a soft reboot and although I'm not a fan of the more organic aesthetic or the "build a body and then clip on armor" building technique which replaced the integrated design of the earlier sets, I enjoyed the story and the ridiculous attempts at being hip with the kids.Ģ007 improved on most of the earlier years' shortcomings, with a more engaging story and mainline sets that could no longer be described as "I am a horse of a different color." The titans are some of the best in the series and loads of awesome new pieces were introduced.Ģ008 was also a mixed bag for me, with an unappealing story and a terrible redesign of the ball-and-socket joints, which would now sometimes break as you assembled the set for the first time. On the whole the year gave us a lot of cool and useful pieces. On the one hand, the mainline sets were a bit crap but the titans were fantastic. The story and setting were also intriguing.Ģ005 was a mixed bag. Some of the titans were good but the Toa Nuva had outgrown the Mata bodies and just looked weird.Ģ004 was great with a proper evolution of the Bionicle building system and some really fun titans. These are my favorite.Ģ003 tried to advance the current dynamic but in my opinion fell a little flat. The technic-heavy rahi and titans were fantastic. 20 had my favorite aesthetic and atmosphere, and the story and setting were both appealing.












Bionicle barraki nocturn